> For the complete documentation index, see [llms.txt](https://sub-fy.gitbook.io/sub-fy-docs/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://sub-fy.gitbook.io/sub-fy-docs/guides-f.a.q/shop/lootboxes.md).

# Lootboxes

The user accesses the shop menu from the Home Page. The shop will feature the following elements:

<figure><img src="https://3176559468-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FFBaxfhFKKoNKzDausN4p%2Fuploads%2FSK8u2kN5Kj4Ywo4L4f0y%2FShop_Lootboxes.png?alt=media&amp;token=9f85be4d-ccb5-41b2-ba96-63fcbf721f05" alt=""><figcaption></figcaption></figure>

* Back button - clicking it takes the user back to the home page.
* Lootboxes tab - when clicked, the player is taken to a tab with 3 types of Lootboxes (bronze, silver, and gold):
  * Loot box icon and name - an image of a specific loot box.
  * Info - clicking on the button flips the loot box card with information about [reward pools](https://sub-fy.gitbook.io/sub-fy-docs/guides-f.a.q/reward-pools).
  * Information about the guaranteed reward when opening a loot box:
    * Rating range.
    * Bronze ticket range.
    * Silver ticket range.
    * Gold ticket range.
  * Information about the [reward pool](https://sub-fy.gitbook.io/sub-fy-docs/guides-f.a.q/reward-pools) for this loot box:
    * The user's accumulated tickets in the reward pool of this loot box.
    * The total reward pool amount in SubFy Points (this figure is dynamically updated as the reward pool is constantly growing). 10% of the net profit from sold Giveaways (small, medium and large) goes to the bronze/silver/gold loot box reward pool.
    * The user's guaranteed reward in SubFy Points is calculated based on the loot box reward pool distribution table.
  * Timer until the reward pool ends.
  * Price button - the button displays the price in diamonds, clicking it opens a pop-up with more information:
    * Window title.
    * Close popup button.
    * Text with a clarifying question.
    * Loot box icon.
    * Price button, which serves as confirmation.
  * After confirmation, the required number of diamonds is deducted from the player's balance, a loot box opens, where rewards within the specified range are generated for the user, and the user sees the specific list and number of rewards in a pop-up. Clicking OK adds the rewards to the balance.

**There are next type of Lootboxes:**

* BRONZE LOOTBOX:
  * Price: 100 Diamonds
  * Rating random: \[5-25]
  * Bronze tickets random: \[2-5]
  * Silver tickets random: \[1-3]
  * Gold tickets random: \[0-1]
  * The bronze reward pool lasts 7 days.
* SILVER LOOTBOX:
  * Price: 500 Diamonds
  * Rating random: \[50-125]
  * Bronze tickets random: \[10-25]
  * Silver tickets random: \[5-15]
  * Gold tickets random: \[3-5]
  * The silver reward pool lasts 4 weeks.
* GOLD LOOTBOX:
  * Price: 1000 Diamonds
  * Rating random: \[150-250]
  * Bronze tickets random: \[25-50]
  * Silver tickets random: \[15-30]
  * Gold tickets random: \[7-10]
  * The gold reward pool lasts 3 months.
